

Let me be clear about this, though: STO is perfectly capable of being played and played well without all of the "high-end" gear that can be obtained via fleet outlets. Once a player is comfortable with the way the game works and he's looking to have a reliable source for teaming with others, then that's the time to seek out a fleet.īut there are other reasons a player may desire to join a fleet, and since STO places such a heavy emphasis on fleets and their ability to provide players with weapons and consumables that cannot be obtained elsewhere, it almost feels as if belonging to a fleet is mandatory. I think it's best if a player levels a little bit first before jumping into what might be an overwhelming social situation. If you are new to STO, especially if you are new to MMOs in general, I actually recommend that you hold off joining a fleet right away. The game is extremely playable on a solo basis, and it's still very easy to team up with other players to take on missions that require such an effort. The fact is players don't have to join a fleet in Star Trek Online to access all of the playable content in the game.
